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3d scene · Free
Fog, light shafts and depth for hero sections that need to feel expensive. Runs at 60fps, tunes from one config.

Anatomy
The reference, the spec that describes it, the prompts that rebuild and adapt it, and the proof that they work. Parts not published yet are drawn as outlines.
Volumetric Drift · anatomy v1
Reference
image video Built for a real brief in July, then simplified until it ran at 60fps on a four-year-old laptop. Everything ships with the source, not just the render…
type · colour · spacing · motionNot yet verifiedNo rebuild of this kit has been tested yet. When one is, the tool, model, date and result appear here.
Not published for this kit yet: adaptation prompt.
Built for a real brief in July, then simplified until it ran at 60fps on a four-year-old laptop. Everything ships with the source, not just the render.
Rebuilds the reference from the spec. The first two lines are public; the rest opens with an account.
Create a cinematic hero section with a slow volumetric fog pass, camera easing on scroll, and a grain overlay at 6% opacity layered beneath the type. Use a single warm key light
705 more characters — the full prompt comes with the kit.

The finished design this kit rebuilds. Every other part of the kit is measured against it.